In this episode of Your Fave is Communistic, I try to convince games journalist Alice Bell that Solas from Dragon Age: Inquisition is a Communist, in what I think is some of my finest work yet.
The Triple-A games industry is a propaganda machine for the Capitalist ruling class. Here are a few examples of its worst offenders.
The world that we live in today is dominated by a Capitalist society. Money and discrimination are it’s primary tools, with big business corporations relying on the subjugation and slave labour of the lower classes. I believe that the Triple-A video games industry as it stands today is used in part as a propaganda device in order to brainwash the people into believing that any ideology outside of capitalism is evil, and here are some of the worst offenders (in no particular order, because as filthy and Capitalistic as they are, I will not reduce myself to implementing their methods of hierarchy.)
The Sims is a simulation game in which you create a character, place them in a home, and attempt to make their life successful and satisfy their needs. It’s also a blatant and shameless advocate of Capitalism and Consumerism. You force your Sim(s) into jobs where they waste away their lives for measly pay checks, and what can their needs be almost entirely satisfied by? That’s right, buying things.
By becoming mindless consumers and contributing to the Capitalist regime, The Sims tells us that they will be truly happy. This is false consciousness! By teaching players of The Sims that their Sims will “fail” if they do not become upper-class bourgeoisie, they indoctrinate them into the mentality of submitting to their corporate overlords in order to attain true success and joy.
Any Tycoon Game
You know the culprits: RollerCoaster Tycoon, Zoo Tycoon, Airport Tycoon, Golf Tycoon, Moon Tycoon… an endless ocean of games in which the sole goal is to make as much money as possible. Of course, the aesthetic design of each Tycoon game will differ, a poor attempt to dress up it’s filthy Capitalist ways with log flumes and fluffy animals.
Take RollerCoaster Tycoon Worlds, for example. It’s evil, capitalistic indoctrination is even more insulting considering its objectively poor design and quality, a symptom of a Capitalist regime juggling the project between three different development studios to date.
AdVenture Capitalist is fucking disgusting. It’s a Cookie Clicker style game in which you squeeze lemons, deliver newspapers, and run hockey teams, all to make as much money as possible. And you can even reach the stage of exploiting the working class to do your work for you! Abhorrent!
But the icing on the bourgeoisie cake is the illusion the game imposes of how easy it is to be successful in a Capitalist society; that all it takes is a few clicks and you’ll be rich, which is definitely not the case. It’s also got the word ‘Capitalist’ in it.
The Capitalism Series
And here’s the cream of the crop: Capitalism, a business simulation game series, whose first release came in 1995. The ultimate goal of the game is to become the most successful corporation in the world, while competing with other businesses in all kinds of different markets.
Two words: monopoly simulator. Y’know what monopolies are? Really, really bad for the consumer, and peak Capitalism, which deeply upsets me. And it doesn’t even try to dress up it’s name in a silly pun! It’s just Capitalism! Uninspired, and unashamed of it’s decadence.
So there you have it, comrades. But a handful of the filthiest, Capitalist-iest video games there are. Horrible, aren’t they? And what I consider to be excellent proof of the Triple-A’s attempts to indoctrinate the working class.
[DISCLAIMER: ANY NONSENSICAL CONNECTIONS MADE BETWEEN VIDEO GAMES AND COMMUNIST THEMES, ZEALOUS AND SELF-RIGHTEOUS DICTATOR-ESQUE BEHAVIORS, AND PERCEIVED SUPPORT AND/OR APOLOGISM OF OPPRESSIVE REGIMES LIKE THE SOVIET UNION ARE PURELY INSTANCES OF SELF-SATIRE AS A MEANS OF COMICAL INTROSPECTION, AND IN SOME CASES HAVE NO BASIS IN TRUTH OR PERSONAL BELIEF.]
My first ever freelance piece, commissioned by Laura Kate Dale for her personal website, wherein I explore the uncanny valley phenomenon and how butts in video games are its exception.