Soundbyte is back, and a lot sooner than it took for us to get from episode one to episode two! In this one, we’re talking about sexy, sexy sex games, why they’re interesting, what the rest of the industry could (and should) learn from them, and the queer erasure that comes along with blacklisting these sexy things from storefronts and streaming websites like Twitch. You can listen to it in the embed above, and check out the post on RPS here!
Last week, I sent a pitch to Eurogamer addressing Features and Reviews Editor Martin Robinson’s statement that he’d “get behind” a list feature titled “14 Pokémon I’d like to fuck.” While he did describe it to me as “probably the best pitch email I’ve ever had,” he lamented that Eurogamer might not be the right publication for it. A brief Twitter exchange with Kirk ‘McKirk’ McKeand, however, led me to believe that its rightful home might, in fact, be VG247. It turns out that was true. You can read it here!
Metro Exodus is really good, and I had a lot of thoughts. You can read those thoughts on Polygon here, for whom I reviewed the game!
Here’s episode 2 of Soundbyte, at last! In this ep, we take a look at the world of gaming accessibility. You can check it out here on Rock Paper Shotgun!
I’ve written some horny and emotional thoughts on Hardcoded, a game by Fortunae Virgo. Check it out here on Rock Paper Shotgun!
I talked to Angus Dick and Mike Robinson about the development of the world’s least realistic pool simulator, Pool Panic. Check it out here on Rock Paper Shotgun!
I met up with the organisers of Game Workers Unite UK at a pub in London to talk to them about why we need to unionise the games industry, and what they’re trying to do to make it happen in Britain. Here’s my write-up of that interview that I did for Eurogamer!