The Technical Artists Balancing Polycounts and Visual Quality

I spoke to Jodie Azhar from Creative Assembly and Matt Dickinson from Frontier Developments about what it means to be a Technical Artist in the games industry, for GamesIndustry.biz!

The Left Is Fighting A Meme War On The Ideological Battleground Online

I spoke to the artists behind some of Facebook’s most popular Socialist meme pages about what inspires them to do what they do, and their hopes for kickstarting class consciousness.

Check it out here on the Morning Star’s website, or if you’re in the UK, why not pick up a copy of the newspaper!

How a Developer Released Their First Game, Despite Being Homeless

My freelance interview on Waypoint with Jeffrey Winn, a homeless game developer working under the banner of Mack Mack Studios, who managed to develop and release his first game.

Check it out here!

Butts in Video Games – The Exception to the Uncanny Valley?

My first ever freelance piece, commissioned by Laura Kate Dale for her personal website, wherein I explore the uncanny valley phenomenon and how butts in video games are its exception.

Check it out here!